Smoking Room

A room filled with Smoke limiting visibility to just 5ft in front. The room is filled with gilded furniture, a human, a dwarf and an elf sit with morose expressions smoking on large pipes.

Smoke: Entering the room vision of the door and any of the rooms walls are lost in smoke. Attempting to walk in any direction causes the creature to become lost in what seems like an Endless Room.

A Human, a Dward and an Elf: Not speaking with each other after an argument on what would be the grandest creature to slay. The Elf believing the fabled Jabberwocky to be so, the human believes it to be the monstrous Werewolf and the Dwarf the three headed Cerberus. If the grievance is settled between them the smoke will clear and a creatures may travel freely in the room.

Endless: A creature who gets lost in the endless smoke looses all sense of time. Unless the smoke is dissipated or if all creatures are lost in the smoke, the creature wanders in the smoke for 1d20 hours and takes a point of corruption.